Battlefield 6's Relaxed Playlist Sparks Intense Discussions Regarding AI Players, XP Rewards, and Queue Times

Over the weekend, the game developers introduced a new playlist called Relaxed Breakthrough. In essence, this option resembles the standard Breakthrough setup but includes a few key changes:

  • Each team includes just 8 real players, with the remaining made up of 32 bots.
  • Actions performed by real players grant full XP, while AI activities offer reduced XP.
  • Just a pair of locations are available: Siege of Cairo and Empire State.
  • Elements like Player tags, achievements, and career stat updates are disabled.

So essentially, the playlist delivers on its name: it's a casual version of Breakthrough. On the surface, you might think it's a good idea, as it gives additional choices for gamers looking for alternative methods to have fun with the game. However, gaming history have taught us anything, it is that not everyone will be happy. Which is to say, a lot of BF6 players are mad.

Community Responses: Anger to Support

"People want human opponents. Don't repeat the mistakes of your rivals," reads a response to the official announcement. "Absolutely shocking idea," says another. Meanwhile, on the Battlefield subreddit, a player notes, "I have no idea where we are going with this game," and another lists everything they consider to be broken in the game: "Fix bugs, address drone issues, fix IVF rockets, fix [the] bloom after sprinting bug, fix awful hit registration. We don't need this bot mode."

However, for every complaint, there are players sharing how much they're enjoying the recent addition. "It's very fun to warm up, human participants keep it from being a complete grind but it's quite laid-back," reads a forum post. "This subreddit doesn't understand that there are gamers who actually go outside and can't play this game 24/7. Allow them to find a middle ground," adds another. One reply via social media clarifies that as they're "a parent gamer with busy schedules, this is perfect for me," and someone else praises the mode for "avoiding intense competition."

Valid Concerns and Player Input

Despite the support, there are valid points to criticize Casual Breakthrough. Some users have pointed out that it could increase wait times more extended for different playlists due to the large amount of options currently available. On a similar note, certain regions already encounter mostly bots in the current modes. It also seems a little backwards that the mode won't start without a minimum number of real players, despite it primarily centers on fighting AI opponents.

Finally, a major grievances is that a previous feature was promised to provide complete rewards, including AI matches, but that got canned when they attempted to remove XP farming from the system. So this new playlist feels like the community meeting them in the middle, as per forum feedback. Another labels this addition as the devs "making a mistake so hard, I had great enjoyment in the first couple of days, why did they feel the need to change it?"

Looking Ahead: Adjustments Occur?

Should the development team has demonstrated something to date with the latest installment, it is that they're paying attention and acting on feedback. Assignments that were overly hard got fixed very quickly, as did the required Redsec challenges. It is likely that, if their data shows this new playlist is underperforming to their standards, they won't be shy to make further modifications.

Ryan Johnson
Ryan Johnson

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